Youtube Animation DOSIROCK
Client: Innov Entertainment
Software: Blender
Served as the 3D background artist for a YouTube animation series, creating environments that enhanced the narrative and atmosphere. Responsible for modeling, layout, animation, and lighting to build cohesive 3D scenes that supported the show’s visual style.
3D Assets
Created a variety of props, including vehicles and other road assets.These elements were designed to enrich the environment and add visual detail to street scenes.
Building
Developed a procedural building system using Geometry Nodes to streamline asset placement. By using material index, the system instanced objects from collections onto different parts of the building facade. This allowed props and details to be automatically distributed across the exterior. The setup made it easy to create varied buildings from a single base mesh.
Final Videos
Coming Soon...